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Old Mar 01, 2006, 06:45 PM // 18:45   #1
Lion's Arch Merchant
 
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Join Date: Nov 2005
Guild: Valor and Zeal [VZ]
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Default Smiting Beastmaster

This is a build I've been running in the RA's for a while now. Haven't gotten a chance to use it in TA's yet but its surprisingly effective.

Class: Ranger/Monk

Armor and Weapons: Druid's Armor with the beastmaster attribute mask. For weapons go with an Insightful Smiting Staff of Enchanting, or something of the sort.

Attributes:
Beast Mastery: 14-15
Smiting Prayers: 12
Expertise: Everything else

Skills:
Ferocious Strike {Elite}
Feral Lunge
Judge's Insight
Balthazar's Aura
Strength of Honor
Charm Animal
Comfort Animal
-free slot-

Strategy:
With this build your pet deals high dmg to the enemy of your choice. While the pre-battle countdown timer is going put Strength of Honor on your pet. Once battle starts choose an enemy. Attack them so your pet runs at them then target your pet. Put on Judge's INsight and Balth's AUra. Even if the enemy tries a self heal, they should be dead fairly quickly. After you use those skills your energy should be pretty low. Use Ferocious Strike to recover and then Feral Lunge if your target is still alive.

Comments, Criticism, and Suggestions are welcome.
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Old Mar 01, 2006, 06:48 PM // 18:48   #2
Desert Nomad
 
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Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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lol iv seen a really funny build with this called "pokeway" which is basically 7 mo/r smiting there pets and a n/mo healing i think so much dmg and fun and easy if u want to do this is random areas i suggest u do it with a mo/r and 16 smiting

i also suggest last slot should be a rez
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Old Mar 01, 2006, 07:11 PM // 19:11   #3
Lion's Arch Merchant
 
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Join Date: Nov 2005
Guild: Valor and Zeal [VZ]
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The reason I go with R/Mo over Mo/R is because if you're a monk primary everyone will target you and you wont last long because you have no self heals.
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